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Wednesday, June 07, 2006

End lag in games?


Here it is, a powerful software application that finally gives you the ability to not only measure the Lag you live with in your games, but also to understand where your lag-related problems are coming from. Finally, the causes of your Lag will not be a mystery because LagMeter will tell you if it is your gaming PC, the network, or the gaming server that is giving you grief. Once the causes of Lag are better understood, the gamers, game developers, and hardware manufacturers can work together to provide solutions to our #1 problem.

This technology, developed by Bigfoot Networks, is a great step for us to be able to fight lag. First we have to be able to measure and understand it, and then we can kick its ass. “Hardcore gamers know that Lag can be caused by many different forces, and that Lag has no formal definition – its a term that gamers use to describe something bad that happens in an online game that is out of their control” said Harlan Beverly, CEO of Bigfoot Networks. “With LagMeter, gamers can quantify and narrow down what is causing Lag in their favorite games.”

Harlan Beverly said the toughest challenge about developing LagMeter was to quantify Lag in a meaningful metric that made sense. “LagMeter solves this by introducing a new metric, Lags per Minute (LPM), which is essentially the number of measurable Lag events in a minutes worth of game-play.” For a formal definition of Lags Per Minute, click here. In addition to displaying Lags per Minute, LagMeter also measures and displays our tried and true favorite metrics – Ping and Frames Per Second (FPS). It even has an advanced configuration tab that allows the user to tailor exactly what is being measured based on which game they are playing or which network port or device is running the game.


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